V0.1.4 | Custom World Gen (And More)
Changelog:
* Added:
- Simple Day Night Cycle (Yay!) (10 Minute Days) (1/3 of Day is Night)
- Advanced World Settings UI on World Create to Modify Tile Scale, Level Width, and Level Height (cool!)
- Teleport to Middle Top of Level if Out of Level Bounds
- Nice Animations to Title Screen
- Options Menu! Change Master, Music, and Sfx Volume (keybinds, display settings, more: coming soon)
- 21:9 Support (sorta)
- Adobe Tile
- Backend Texture Pack Implementation
* Changed:
- Complete Save/Load Overhaul (again (but it's fast now *devilface*))
- Textures Now Stored In Database (Rather than Loaded From Resources folder in each place it is needed (read: Better Performance and Modular Textures))
- Main Menu "Quit" and Load Menu "Delete" Buttons now Light Up when Hovered over for Easier Distinction
- Audio Now Goes Through Audio Mixer in Unity
* Fixed:
- Tile Destroy Time Being Too Short when Holding Mouse and Dragging
- Sun Position Incorrect on Worlds of Different Size
- Coordinate Display Incorrect if World Scale Wasn't 2
Files
Get Grow!
Grow!
A Growth from my Subconscious
More posts
- V0.1.8.0 -- Hay in A HaystackSep 22, 2020
- V0.1.7.2 -- Dash, Hotfixes, EtcSep 15, 2020
- V0.1.7.0 -- Actual CraftingSep 14, 2020
- V0.1.6.0 -- Crafty, Shifty, and All-Around: NiftySep 11, 2020
- V0.1.5.9 -- BugfixesSep 09, 2020
- V0.1.5.8Sep 09, 2020
- Small HotfixSep 09, 2020
- Grow! V0.1.5.4Sep 08, 2020
- V0.1.3.7.1 -- The POG UpdateSep 04, 2020
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